COVID Experience - Demo
It's March 2020. The world just went quiet.
**Note the HTML version is more buggy on mobile devices. We are working on it and it and will release soon.
COVID Experience is a roguelike about living through the first year of the pandemic — from the back of your apartment, through a flickering desktop called Quiet OS. You get a handful of hours each day and too many things that need them. Cook a real meal, or eat something joyless over the sink. Wipe down the groceries. Call your mom. Clear another shift of work tickets so rent gets paid. Read the news, or don't — it never gets better, and it costs you something to look.
Underneath it all, five fragile things are slipping at once — Health, Morale, Sanitation, Family, and your Job — plus the money to keep the lights on, and an exposure you can feel but never quite see. Let any of them hit bottom and the run is over. Make it all the way to the vaccine and you've outlasted the year.
Every day is a small negotiation:
- Ration your masks and sanitizer before the winter surge, when exposure climbs no matter what you do
- Steady your nerves in two skill-based minigames — a precision disinfect and a timing-based cook, where a sloppy job actually costs you
- Gamble on a meme stock, buy a scratch ticket, or take a QuickCash loan you'll regret — money's tight, and temptation is a system
- Draft perks, hunt rare gear, and weather dozens of events drawn from a spring nobody saw coming
Death is normal here. Each run ends as a front-page story in the morning paper — your thirty days, written up in newsprint — and earns you a little Resolve to spend on a permanent edge next time. Pick a different life — a laid-off gig worker, an essential worker, a caretaker — turn up the difficulty, and go a little further.
It's quiet. It's anxious. It's occasionally very funny. It's 2020, on repeat, until you finally make it through.
| Updated | 23 days ago |
| Published | 27 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Epirus |
| Genre | Simulation, Strategy, Survival |
| Tags | Atmospheric, Life Simulation, Management, Perma Death, Roguelike, Singleplayer |
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